![Art, commitment, and pocket monsters](/content/images/size/w600/2024/07/Untitled-design.png)
Art, commitment, and pocket monsters
'The slowness is a feature, not a bug.'
'The slowness is a feature, not a bug.'
On dancing close to the line
on expectations and entitlement
on revisiting Habbo Hotel
the goal of this game is to find the truth.
where do we go from here?
There's no need for the above photo. Absolutely no need. Other than the fact that it made me laugh so much, I thought I'd share it with you. I was meant to be the star of a Broadway musical, obviously. Just look at me! I am
I might be a mess, but at least I'm not as bad as Kyle Hyde
an interview with Walter Woods, developer of Dark and Deep
on alligators and family dynamics
on decision-making and old ghosts
the deeply nerdy appeal of bestiaries
on bad thoughts and waiting
gaming
Review: Home Safety Hotline
on power and worth
I'm really not up for GamerGate 2.0, actually
on what we leave behind
gaming
the wonder and desolation of the deep
books
on the stories we tell ourselves
on finding something at just the right time
writing
On digging deep to move forward
on the importance of the process
music
My loneliness is killing me