Dead collaborators, indie horror, and turtles all the way down
an interview with Walter Woods, developer of Dark and Deep
an interview with Walter Woods, developer of Dark and Deep
on alligators and family dynamics
on decision-making and old ghosts
the deeply nerdy appeal of bestiaries
on bad thoughts and waiting
Review: Home Safety Hotline
on power and worth
I'm really not up for GamerGate 2.0, actually
on what we leave behind
the wonder and desolation of the deep
on the stories we tell ourselves
on finding something at just the right time
On digging deep to move forward
on the importance of the process
My loneliness is killing me
The best book I've ever read on social media (in fact, the only useful book I've ever read about social media) is Digital Minimalism by Cal Newport. He eschews the attention-grabbing '10 Reasons Why I, Someone Who Has Quit Social Media, Am A Far Superior
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The price of heightened awareness
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On clearing the backlog, and daydreaming
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Everything that got me through this year.
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A fun nostalgia trip for old times' sake
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on sexuality and a Letterboxd obsession
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stop it, get some help!
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On invitations to slow down
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good things for cold, dark days
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On being too old and slow to keep up with video games
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on saying farewell to The Sims
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On comfort comedy, and the death of old friends
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on haunted hotels and treading old paths
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On going home for a birthday visit
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on portals, stoicism, and being too soft for my own good
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Awkward television, cli-fi, and lots of lovely games
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On Sudowrite, magic, and the human mind